Homeless
School work, a rapid prototype within one week, given the prompt Virtual Pet Sim.
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What happen when a homeless person meets a homeless cat ——
You may get money, or you may not, who knows, welcome to the life of a homeless person with a homeless cat. If you have money, feed your cat when it's hungry, tend it when it's sick/dirty. If you don't have money, well, at least you can pet the cat to trigger some conversation, that's free. What kind of worse thing would happen to a homeless person if they're homeless already? You have nothing except the cat, right? Oh the cat...
No one was hurt in the making of this game, and there may be bugs.
Mac/Win builds attached if webgl doesn't work.
Comments
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Hi Claire, this is a really polished game! I like all the animation and aesthetics. I feel like this is what a pet game will be like including feeding, stroking and triggering conversation. For me, this is a typical virtual pet game with cute pixel arts and animations. I love the theme as well. As for critique, I really don't have so much to suggest, but I would only suggest that adding some sounds when triggering conversations and animations. Great work! (Sorry for late comments)
Yo Claire, this is an excellent game! Your art and animation is always on point. The city ambience is a really nice touch! The game is a little sad to play, while being homeless, you're trying to care for a cute cat -- it's depressing but in a good way, if that makes sense. As for critiques, the money system might be a bit cruel. There were times when I lasted a long time without getting any money and my cat ran away. It feels like I'm at the mercy of the money system, which makes sense on paper, but feels a little strange to play with in practice. Maybe there's a way to get money, albeit little amounts of it? Regardless, great job! Keep up the good work.
Hey, Claire! I really like what you have here! I think what stood out to me the most was the very nice animations for the cat. They makes the cat feel really alive, and I think that's an important thing to have in pet games.
I think one thing I'm unsure about is the money system. I understand that the player is supposed to be a homeless man, but it feels kinda sad when I know the cat's hunger is in the red and I can't do anything about it because I have no money. You earn money by just waiting around for a while, but I think incorporating a new way to earn money might be useful! Maybe make the cat perform or something, and that'll cause people to donate money? Or maybe you could have the cat go and steal money from people and it'll cause the cat to be injured, which will then require the player to tend to it? Just some ideas to make the game a bit more lively!
But honestly, those are only things that would help expand this game. I think what you have here is really good for a week's worth of work! Great job!